💠 Frost Ward
Encase yourself in a shell of ice for 15s, absorbing the next 400 damage. Melee attackers who strike the barrier are chilled, slowed by 30% for 2s. Absorbs count as healing.
- Type
- Utility
- School
- Magic
- Cast
- Instant
- Cooldown
- 25s
- Range
- Self
- Mana
- 20
- Power
- 400
- Duration
- 15s
Frost Ward is a class ability - it comes from picking the class, and cannot be added to a freestyle loadout.