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⚔️ Warrior

Armored melee bruiser: charges into the fray, hits like a truck, cripples enemy healing and executes the wounded. Bleeds, slows and terrifies whole teams - and sustains himself through Bloodthirst.

Health
1250
Range
Melee
Abilities in pool
14
Slots in a match
6
Damage
132%

Warrior abilities (14)

The Warrior draws from this pool and takes up to 6 abilities into a match. Click any ability for its full breakdown.

AbilityTypeCastCooldownRangeManaEffect
🗡️ Maiming Strike Damage Instant 4s 3 m 10 A brutal strike for 187 damage that reduces healing the target receives by 20% for 6s.
⚔️ Punishing Blow Damage Instant 5s 3 m 12 A powerful, unavoidable strike for 231 damage. Empowers your next Maiming Strike to hit 10% harder.
🩸 Sanguine Strike Damage Instant 4s 3 m 10 A hungering blow for 165 damage that heals you for 150.
🏇 Charge Crowd control Instant 15s 18 m 8 Charge a distant enemy (6m+), dealing 53 damage and stunning them for 1s.
💀 Execute Damage Instant 9s 3 m 12 Deal 119 damage - 275 instead if the target is below 30% HP.
🌿 Renew Healing Instant 8s 25 m 13 Instantly blesses an ally: heals 368 over 12s.
🥩 Rend Damage Instant 8s 3 m 8 Tear the target open: they bleed for 396 damage over 6s.
⛓️ Hamstring Crowd control Instant 8s 3 m 6 Slice the target's leg for 40 damage, slowing movement by 50% for 4s.
🌩️ Ground Quake Damage Instant 10s 8 m 12 Slam the ground: all enemies within 8m take 92 damage and are slowed by 30% for 3s.
🧱 Bulwark Utility Instant 20s Self 10 Raise your shield, absorbing the next 400 damage for 15s.
👊 Skull Crack Crowd control Instant 10s 3 m 5 Smash the target's face, interrupting their cast and silencing magic for 1.5s. No effect if they aren't casting.
😱 Dreadful Bellow Crowd control Instant 22s 8 m 12 A terrifying bellow: all enemies within 8m flee in fear for 2s.
🪓 Blade Toss Crowd control Instant 16s 10 m 10 Hurl your blade at an enemy up to 10m away, stunning them for 2s on impact.
🪞 Mirror Guard Utility Instant 20s Self 10 Raise your shield to reflect all incoming spells back at their caster for 2s. Physical attacks are unaffected. Usable while silenced.

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